Rampage to Break “Curse” on Video Game Adaptations?

Movies based on video games are awful. This is a generally accepted rule, anyway; after many terrible entries into the genre (particularly by Uwe Boll), many gamers are skeptical of any attempt to turn their favorite passtimes into a box office success.

Brad Peyton hopes to beat those odds, however, with his upcoming Rampage adaptation starring Dwayne Johnson.

“I didn’t know about this quote-unquote ‘video game curse’ until about two weeks after I finished the movie,” he admitted in a discussion with IGN.

In any adaptation, you need to deliver the story as it already exists, which can be particularly difficult for video games. “As a gamer, I know, I play as the hero. That’s an immersive medium, and so, it’s really hard to go up against something that pre-exists.”

Rampage may be harder than most games due to its unconventional story. On the one hand, it is a pretty traditional monster film in the style of Godzilla or King Kong, about a trio of giant animals that smash up cities. The thing is, in this game, you play the monsters, with humans as the enemies to be destroyed.

Enter Johnson’s character, a primatologist named Davis Okoye. He has a special bond with one of the monsters, George the Gorilla; presumably, he will try to protect the rampaging animals at the same time that he attempts to rein them in and keep them from destroying the city.

Whether or not it will break the video game movie curse remains to be seen, but Peyton seems to have the right idea on how to do it.

“Monster movies are meant to be fun,” he says simply, and he hopes to embrace the genre’s cheesy goodness.

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